Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Updated: free version of the real-time volumetric effects tool for games and virtual production is now available for Houdini as well as Unreal Engine.
Friday, April 18th, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025
Check out the new features in the compositing and effects software, including OCIO support, a new Type tool and AI clip upscaling.
Thursday, April 17th, 2025
[Sponsored] With its new Houdini plugin and free edition, Zibra AI's volumetric compression technology is shaking up real-time VFX.
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
[Sponsored] Online render farm Forrender argues that traditional workflows provide control and scalability that new AI tools cannot.
Updated: free version of the real-time volumetric effects tool for games and virtual production is now available for Houdini as well as Unreal Engine.
Friday, April 18th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Get the 2023 version of the digital painting and animation app for free, then donate to help get the latest version released as freeware.
Sunday, April 13th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Creature Animation for Games by Christian Brierley, Animation Lead, Manticore Games
Creating Photorealistic 3D Environments by freelance Environment Artist Koke Núñez
Virtual Makeup Design - Volume 1 and 2 by leading Concept Artist Neville Page
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Keep up With CG Trends
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.
Discover how the studio recreated 1940s Bratislava for the period drama, blending seamless set extensions and crowd simulation.
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.